While playing Ghostrunner, you’ll get plenty of tasks to progress your game. To clear all the challenges and reach the Dharma Tower, you have to work with agility, speed, and skills. Players have to maintain their speed and use skills to push further. However, several puzzle challenges are also available, and you must solve every puzzle to unlock higher levels. The cybervoid puzzles are difficult, and if not performed correctly, these puzzles can consume a lot of time. So here is the guide to solve the puzzles in Ghostrunner.
All Cybervoid Puzzle Solutions
There are plenty of Cybervoid puzzles available in Ghostrunner, but only some of them are difficult to complete. Other easy puzzles can be completed along with the challenges. So you only have to worry about difficult puzzles.
The Climb
The first cybervoid puzzle will appear in level three, and its name is The Climb. The following puzzle will ask you to put the pieces correctly to match the pattern. Until you arrange the puzzle pieces in the right order, your next path will remain locked.
Every piece has its different number of blocks that represent which side they shift on the map. So you have to move them in their right order:
- Four Blocks.
- Two Blocks.
- Four Blocks (Again).
- Three Blocks.
Once you shift all the blocks in the right order, you can move further for the next one.
Breathe In
The next puzzle will appear on level five, and this one will be different from all other puzzles. In the following puzzle, you will be in a big side room with two huge disks. The disks are on the wall, and you need to spin those disks in a circle. You simply need to link the red section with the gold through switches to spin both disks. The first section is pretty simple, and you simply need to press the right switch and then press the left one.
One the other hand, the second section can create some trouble for you. In the second section, you will have three switches that are connected to five different disks. So here is what you have to do with switches:
- Left Switch.
- Middle Switch.
- Left Switch.
- Right Switch.
- Middle Switch.
- Middle Switch.
- Middle Switch.
- Left Switch.
After completing the following order, the exit door will open, and you can move to a further level.
Reign In Hell
The final cybervoid puzzle will appear on level 14. You’ll be in a courtyard with many doors during this puzzle and with a couple of lanterns hanging outside of those doors. There you have to swift the lanterns in the right order and go through the door to get the orbs.
Begin with two doors of two rooms, and then pick the orbs from both of the rooms. After grabbing the orbs, walk closer to the next door with two lanterns. Now get your third orb, and go back to the other lantern door. Follow the second room order as:
- One lantern door.
- Five lantern door.
- Four lantern door.
- One lantern door.
- Three lantern door.
The final room will be among those rooms, and here’s the path of it:
- Five lantern door.
- Get Back through the five lantern door.
- Three lantern door.
- Two lantern door.
- Get Back through the two lantern door.
- Four lantern door.
- One lantern door.
- Two lantern door.
- Four lantern door.
- Three lantern door.
Follow the order correctly, and your final puzzle will be completed too.
Conclusion
Ghostrunner has set up a new stage for adventure & action games. Developers have added almost every type of element in the game to give the best playing experience. Players can unlock and upgrade new skills and their levels. But to complete every level, players have to pass several challenges and complete multiple objectives.