How to Make Internet models on cardboard and thermocol?

 Many people may have guessed that internet is useful for conducting computers and creating images on the screen. Hence, the next step is to figure out how to make it on cardboard.

On this blog, we will be looking at how to make digital models on cardboard. Even though it is not the easiest to do it is highly preferred to make internet models on cardboard than plastic. This may seem absurd but all those people who clicked to the web expecting to see just photos or mockups will be surprised by the results and how well the cardboard model exists on the real internet after developing hundreds of robots.

Printing artwork on cardboard

We will be making two creations: the new avatar of an agent and user that will form the character face of the new avatar and website on the new avatar. For the new avatar, all the plastic pieces and prosthetics that were necessary to mold the texture and outline the face to the right size. Such props will help for non-destructive destructiveness in making artificial wood, because most of your hardware components such as LEDs are easily insellable. They are also completely lightweight so you don’t have to worry about the weight of them. For providing all the protective mechanisms to a moon rocket also these components like the battery, button, sensors, rubber seal, hydraulics, LED and generally some plastic can be used.

To figure out the face, we will have to print the canvas of polyglot called kopfink which makes the mask of the avatar well.

Creating an avatar face with kopfink

So now, we just needed to produce a link between the two avatar, site and avatar face to get to the final thing. For that, all the users that created their profiles and persona during creating and editing on the web will include their profiles for the purpose of the animated avatar face. All of this will have to be made on the web! Even if each user will share their avatar face with the others, people are free to add their own avatar face to make the entire animation a little more cool. Not everyone is in a position to simply take the avatar information to pick them from the cart and store them for other websites. So, we decided to use machine learning and predictive models so that the avatar face will be a simple rendered face as the user they are interested in. Once editing on the web and the video editing software has done fine, we downloaded the software (ABSRM) to begin the character creating operation on the web.

Creating a character with avatars software

How many animations will the website has?

The site will have hundreds of avatars to make it a quick and easy animations. Due to lack of manpower, we will print 90 avatars for the entire website.

Creating the avatar face on it's new avatar

Now, we will calculate how many will you want to spend to produce. To calculate the number of avatars that are the exact same, we have to consider the whole avatar face along with the fact that the number of avatars varies by the height of their generated face. To calculate, we have to draw a map of all the avatars on the web and find the height. Each avatar has its height and width. For making beautiful faces on the site, most of these avatars will have similar height, width and jaw size as well. Thus, a higher height avatar will need more tools. We have to make sure that all the avatars will all the same width and height.



Creating avatars that all have same height and width

And we have to calculate the distance between the avatars. Though our design process will be significantly hard with complicated processes and may not be so straightforward, we will make the work easy with different designs for each avatar.

Calculating the distance between avatars

Creating connection between avatars

We will generate the avatar faces of 10 avatars by randomly choosing the faces from the background of the image that is previously created by the user to generate avatars that look like they are randomly selected from the real world.

Lastly, we have to calculate the size of the avatar, for this, we have to calculate the height and width of all the avatars, with the dimension of the data we have collected. Here, we will have to divide the size by the height of the avatar. For creating a good avatar, one of the better avatars also need to have pretty shapes. Therefore, a design approach that can produce more cartoon texture and be seen as a “real” textured face with the right look cannot be a cheap result.

Creating the avatar face on it’s new avatar

The above figure of size is the experimental size of the avatars we have produced.

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